But it looks like Gollum couldn't even manage one good game. A Nintendo Switch version is also in development, but it still has a vaguer later this year release. I never really understood why The Hobbit needed three films. The Lord of the Rings: Gollum is officially being released on May 25, 2023, on most consoles. It should be said that the PlayStation versions do appear to have more technical issues than the PC one, and several of the reviews based on PlayStation code dock the score for these, but a whole lot of folk seem to think this is a serious misfire from Daedelic. Our review reckoned there is something to like here, saying that "for all its many flaws, LOTR: Gollum is an oft-beautiful and oddly endearing adventure." There are a few scores that aren't quite as dire as the above, but the highest this game seems to have managed, even with reviewers who found elements charming, is the 60s and low 70s. GG Recon says Gollum " puts the mid in Middle Earth" as it awards the game two stars out of five, while GameSkinny gives it four out of 10, saying "Outdated and plain bad mechanics simply mean that this title, much like the Balrog, should go back into the shadows." Gfinity? Two out of 10 and the winning strapline "Sauwrong". It's a three out of 10 from PCGN, whose reviewer bemoans that, instead of a grand LotR fantasy adventure, "I was stuck in a dreary platformer with weak stealth game mechanics and a deeply uninspired plot".
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